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Thread: Elizabeth - Combo Thread "I know several effective ways of inflicting pain."

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    diorJETS

    Elizabeth - Combo Thread "I know several effective ways of inflicting pain."




    CONTENTS

    1.) Intro and General Information
    2.) Main Combos
    2A.) Mid-screen
    2B.) Near-corner
    2C.) Corner
    3.) IK Combos


    1.) Intro and General Information

    This thread is for posting any and all combos for Elizabeth. This thread will be updated continuously over time so all contributions are welcome.

    General Notations Used

    j. = Jump
    sj = Super Jump
    jc. = Jump Cancel
    sjc. = Super Jump Cancel
    dc. = Dash Cancel
    CH = Counter Hit
    FC = Fatal Counter
    AD = Air Dash


    2.) Main Combos

    2A.) Mid-screen

    Normal Starters
    • - 5AAA > A.Bufu > A.Bufu > JB > JB > JC [2400 DMG]
    • - 5AA > 5B > 2A > SB Magarudyne > 5B > 5C > Maziodyne [2509 DMG]
    • - FC 5C > 5D [1248 DMG]
    • - FC 5C > Momento Mori [2949 DMG]
    • - 5AAA > SB Mabufudyne > Maragidyne > Diarahan [2122 DMG]
    • - 5AAA> A Mabufudyne > A Mabufudyne > j.B > j.B > SB Magarudyne > j.C [2800 DMG]
    • - FC 5AA> 5B > 2AB > SB Magarudyne > 5B > 5C (2) > 2C > B Mabufudyne > 5CC > 5D [4000 DMG]
    • - 5A > 5B > 2B > j.B > j. C > 236C [3000 DMG]
    • - 5AA > 2AB > SB Magarudyne ↑ > D Magarudyne ↓ > 5A > 5CC > 2C > B Mabufudyne > B Maziodyne [3800 DMG]
    • - (Combo starter) CH 5C (2) > 5D ~
    • - CH JA > 5A > JA > JB > JA > JB > SB Garudyne > A Maziodyne
    • - FC 5AA > 5B > 2AB > SB Magarudyne > 5B > 5C (2) > 2C > B Mabufudyne > 5CC > 5D


          Special Starters
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          Throw Starters
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          Super Starters
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          • -
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          2B.) Near-corner

          Normal Starters
          • - 5AA > 2A > Magarudyne (Fly Right/Left) > 5B > 5C > 2C > Mabufudyne > Concentration > SB Maragidyne > Diarahan [3159 DMG]
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          Special Starters
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          • -
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          Throw Starters
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          • -
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          Super Starters
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          • -
          • -

          2C.) Corner

          Normal Starters
          • - FC AoA D > 5A > 5C > 2C > Mabufudyne > 2C > Maziodyne > 2B > j.B j.C [3582 DMG]
          • -
          • - 5AA > 5B > 5C > Maziodyne > One More > 5B > 5C > 2C > Mabufudyne > 2C > Maziodyne [3071 DMG]
          • - 5AAA > SB Mabufudyne > dash 2C > SB Maziodyne > 5C (2) > j.C
          • -


              Special Starters
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              Throw Starters
              • - Throw > C(2) > 2C > B Mabufudyne > 2C > B Maziodyne > 5B > 2B > j.B > j.C > SB Magarudyne > j.B > j.C [4700]
              • - (Fear Induced) FC Throw > 5C > 2C > Mabufudyne > 2C > Maziodyne > 2B > j.B j.C > Mabufudyne [4369 DMG]
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              Super Starters
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              Last edited by diorJETS; 04-18-2012 at 04:44 PM.

            • #2
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              BlackJaguarXD
              Elizabeth
              Quote Originally Posted by diorJETS View Post
              [*] - 5AAA > Mabufudyne > Mabufudyne > j.C [1837 DMG]
              [*] - 5AAA > SB Mabufudyne > dash 2C > Maziodyne [1591 DMG]
              [*] - 5AA > 5B > 2B > j.B > Magarudyne [2061 DMG]
              Dior, all these midscreen combos can be replaced with this:

              5AAA > A.Bufu > A.Bufu > JB > JB > JC: It does 2400 damage. The first and third combo does less damage than this, the 2nd combo uses meter and still does less damage. I think this is Liz's BnB w/o meter use.

              You also listed two corner throw combos as a normal starter.
              Last edited by Kiba; 04-18-2012 at 04:38 PM.

            • #3
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              BlackJaguarXD
              Elizabeth
              Excuse the double post. (Why is the Liz section dead?)

              - 5AA > 5B > 2B > JB > JC > C.Garu
              - 5AA > 5B > 5C(2) > A.Zio / JC
              - 5AA > 5B > Sweep > C.Garu
              - 5AAA > A.Bufu > A.Zio

              These combos are from the Elizabeth 'tutorial' and they're pretty damn basic. You could include them in the data thread under the basic combos if ya want.

              For a midscreen special starter combo, take this:

              B.Bufu > Dash 5B > 2B > JB > JC > SB.Garu > 5B > 5C(2) > A.Zio [2102 DMG] - Yea I think the P1 of Bufu is pretty bad, though honestly I feel this combo could be optimised but there's no way of me experimenting ha.

              The corner combo beginning with the AoA can be replaced with this:
              All Out D > 5A > 5C(2) > 2C > B.Bufu > SB.Zio > 2B > JB > JC > SB.Garu > JC [4000 DMG]

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