~Discuss the matchup against one of the velvet siblings here~
~Discuss the matchup against one of the velvet siblings here~
Try to make her throw out 5b, it's her best stnding long range normal however the recovery isn't that great. So if you can make her whiff.
Watch out for j.B also, be careful how you AA her.
Her 2B is a very good AA, as she floats a bit making 2a miss and it is cancellable on hit/block
+ A Maziodyne is very unsafe on block so you could run up and fc depending on the distance
If you ever get dp'd by her and she does meaty maragidyne;
+ if it isn't counter hit, you could super jump, air dash to the other side and land. You have enough time to 2C fatal lol.
+ if it's counter hit, it's a knockdown. So you can either delay your tech, wait for the flames then tech as you will avoid the flames. Or you could super jump air dash but you won't make it in time to 2c fatal.
DO NOT EX DASH SPRING IF IT'S A CH DP.
Oh and go for meaty j.c's in this matchup. She can't do alot about it cept block. She could dp but you can tech
Last edited by ShadowFiend; 11-15-2012 at 11:59 PM.