^Maziodyne>IK doesn't work cuz you can duck the IK or just hit Caesar.
RIP Infinite Blockstring.
you were the kawaiiest ;-;
I just hope that the nerf on 5b and j.b's proration isn't too bad. Seeing as that loop looked like the main way of doing damage off a fatal/good starter, it would suck if the change meant that he couldn't get the 4-4.5k+ average meterless that the rest of the cast seem to be able to pull off off a fatal.
The thunder fist buff, whilst pretty deserved, still irks me a bit. Seeing as status effects disappear when the character who placed them is hit, much like thunder fist does, wouldn't that mean that it would still be a pretty useless super. I say this because of the fact that even if you get them blocking and you paralyse them, all it would take would be one jab or DP to remove both thunder fist and paralysis. I still wish they would have given it a timer, even if it was a small one.
Using sweep to bait DP would be GODLIKE! Also, the faster startup on specials after it could open up some new combo routes!
Running Team Rushdown!
That IK sure is awful now then lol. Oh well, better it being awful then too good imo (my feelings on all IKs).
Last edited by ludwig van; 05-02-2012 at 11:19 PM.