Tsurugi (22A/B/C/D) is a very unique aspect about Labrys and evolves her play to new levels once you achieve an understanding of it. All versions have the same amount of startup but the range in which they appear is different.- A appears about a characters width in front of Labrys
- B version is 2 characters width
- C version is about 2/4's of the screen
- D version is about 3/4's of the screen
Once activated, the any button can be held down to delay when the Tsurugi will emerge from the ground. For example:
Inputting 22A and holding it will delay the sword activation. But you can also input 22A then hold D so that A is once again free to you. D is the optimal button to be held in most cases as it is the least convenient compared to the other buttons available. This makes setups like Starter > Sweep > 22A~[D] > 214A possible where they wouldn't be otherwise
Notes:- ~= Holding the corresponding button after inputting the special; [ ] = Holding down said button
- Tsurugi will cancel if Ariadne or Labrys are hit anytime doing it's active frames
- Optimal ways into Tsurugi are from Sweeps. Doing so in any other way is very unsafe
- Most setups can be avoided if the opponent chooses not to tech immediately.
- Tsurugi pressure is NEVER safe. Ever.
In this collection I will lay out the setup, what it wins against (if any), what it loses to, and give a brief explanation about the setup itself. I encourage others to share any set ups they have created themselves or if there are more optimal versions to any I have already laid out in the compilation.
Midscreen Setups
A Tsurugi
Starter > Sweep > 22A > dash in Throw
Wins Against
Loses To- Reversals/Invul Startup Moves
- Chicken Blocking
Starter > Sweep > 22A~[D] > 214A
Loses To- Reversals/Invul Startup Moves (214A CH's Teddie and Chie's B+D if it is done as early as possible)
- Chicken Blocking
- Quick Escape
Starter > Sweep > 22A > IAD j.B
Wins Against
Loses To- Yukiko, Kanji, Mitsuru B+D's/Invul Startup Moves
- Chicken Blocking (To an extent)
- Quick Escape

Starter > Sweep > 22A > Quick Escape
Wins Against
Loses To- Yukiko and Kanji's B+D/Invul Startup Moves
- Wake Up Throws
- Chicken Blocking*
- Quick Escape
Starter > Sweep > 22A~[D] > 236A
Wins Against
Loses Against- Invul Startup Moves
- Quick Escape
- Chicken Blocking
B Tsurugi
Starter > Sweep > 22[B] > dash in 2AxN
Wins Against- Chicken Blocking
- Quick Escape
Loses to- Reversals/Invul Startup Moves