I don't think there are any Persona attacks that hit high/low so unblockables should be pretty rare in this game (Teddie's got a few set-ups into his unblockable Super, and Akihiko has a gimmicky Maziodyne unblockable, but both those cost meter and aren't too reliable in a real match).
Mixups on the other hand, seem nightmarish in this game, so who needs unblockables anyways? :P
a maiden's pure heart is a budding flower
Wonder if he finished the combo out of mercy
Probably, guess he didn't want to be a dick.
I figured the Japanese should be finding more SMP combos for other characters in P4A in order to "even" the playing field a bit like they are in BB.
Last edited by Ichipoo; 07-05-2012 at 05:08 AM.
Every move has SMP in P4...so basically, you only need to find a way to put 10 different moves into a combo and to finish it with a move that has good untechable and can be looped easily.
The thing is only Naoto has a move than can be repeated into itself. I think.
Damn that Aegis player must have been mad D:
And yea I was kinda hoping other characters in P4U would have an SMP combo, well either way ASW will have to remove it.
"......Without love, it cannot be seen? ............Hah. That's backwards. Because of love, you end up seeing things that don't even exist." - Furudo Erika
I hope more characters than Nao start developing them, the more characters that develop SMP combos the faster ArcSys will have to react to it, if it's just Naoto it'll probably fly under their radar for a while. After all it's not like they scrambled to patch out Tao's Taunt loop (then again, they patched the shit out of Makoto's Parry loop pretty quickly so who knows )
This really does need to be patched ASAP, this game has a good chance of developing a pretty solid scene atm, but if it boils down to "who lands their infinite combo first" this game will be dead before 8/7 even gets here
Last edited by Dr.Killenger; 07-05-2012 at 03:14 PM.