Spent a few minutes of my free time watching some Naoto play and here's one that caught my eye.
Notice how this Naoto is a nice balance between rushdown and zoning. While how the player deals pressure with Naoto is a bit too "straightforward" for my taste, compared to how my favorite Kouhatsu Naoto player (the pink/blonde one) deals pressure, I like how "smart" this Naoto is though. Whenever his pressure ends, he sacrifices his momentum and goes back to neutral by backing off and laying more traps, when he sees an opportunity, he gets in again.
I think this is the ideal way to fight against characters who can deal so much damage off of one hit like Chie and maybe Akihiko, by getting in their face when they mess up or you see an opening and get out when your pressure ends. Since Naoto's health is pretty low, she can't afford to make too many mistakes so it's best to take a cautious approach when fighting characters who can stay in your face off of one mistake. Also Naoto's 5/2D, traps and gun automatically obviously help her neutral game so it's probably wise to start off zoning with her 5/2D 3 hit combo, traps and bullets, and then rushdown, especially since Chie and Aki have to be close to you first to be a threat so why go at them "naked" first?
However, when playing like this, obviously don't be surprised if you're in Negative Penalty a few times. XD
Also, this is just boss right there. <3