Probably, but if I can use the fire powerup mid-combo like a charge cancel, I'll be happy.
At least, the +damage shouldn't take quite as long to buff as charging for an unblockable, imo.
Probably, but if I can use the fire powerup mid-combo like a charge cancel, I'll be happy.
At least, the +damage shouldn't take quite as long to buff as charging for an unblockable, imo.
No, I don't play fighting games... what are you talking about?
Well Yukiko is looking like a strong character which is a nice. Charge cancels would be awesome, but unlikely.
Fatal Counter > Charge > DAMAGE
Heh, true.
No, I don't play fighting games... what are you talking about?
She looks like such a good character. Her zoning looks good and if the opponent tries to stay away from her she has Dia (If it works the way I think it will). The only thing i haven't seen from her is her close-range attacks. She looks like a character with lotsa potential~
I assume she has low health and bad defense?
I would assume she's like Lambda in Blazblue. Low health, and not a whole lot of options to get out of pressure.
So like the characters I am going to play will both have bad health?
Sounds pretty hardcore~
I just hope I will be able to get the opponents out of my face somehow
A good rush down character would be a bad match-up...
Not necessarily. A lot of times good rushdown characters are weak against good keepaway/zoning, making the matchup closer to 5/5.
Once they get in, yeah.
I imagine I won't like fighting Chie at all...
No, I don't play fighting games... what are you talking about?