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View Full Version : Elizabeth - Combo Thread "I know several effective ways of inflicting pain."



diorJETS
03-28-2012, 06:14 AM
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1.) Intro and General Information
2.) Main Combos

2A.) Mid-screen
2B.) Near-corner
2C.) Corner
3.) IK Combos


This thread is for posting any and all combos for Elizabeth. This thread will be updated continuously over time so all contributions are welcome.

General Notations Used

j. = Jump
sj = Super Jump
jc. = Jump Cancel
sjc. = Super Jump Cancel
dc. = Dash Cancel
CH = Counter Hit
FC = Fatal Counter
AD = Air Dash



Normal Starters

- 5AAA > A.Bufu > A.Bufu > JB > JB > JC [2400 DMG]


- 5AA > 5B > 2A > SB Magarudyne > 5B > 5C > Maziodyne [2509 DMG]


- FC 5C > 5D [1248 DMG]


- FC 5C > Momento Mori [2949 DMG]


- 5AAA > SB Mabufudyne > Maragidyne > Diarahan [2122 DMG]


- 5AAA> A Mabufudyne > A Mabufudyne > j.B > j.B > SB Magarudyne > j.C [2800 DMG]


- FC 5AA> 5B > 2AB > SB Magarudyne > 5B > 5C (2) > 2C > B Mabufudyne > 5CC > 5D [4000 DMG]


- 5A > 5B > 2B > j.B > j. C > 236C [3000 DMG]


- 5AA > 2AB > SB Magarudyne ↑ > D Magarudyne ↓ > 5A > 5CC > 2C > B Mabufudyne > B Maziodyne [3800 DMG]


- (Combo starter) CH 5C (2) > 5D ~


- CH JA > 5A > JA > JB > JA > JB > SB Garudyne > A Maziodyne


- FC 5AA > 5B > 2AB > SB Magarudyne > 5B > 5C (2) > 2C > B Mabufudyne > 5CC > 5D











Special Starters

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Throw Starters

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Super Starters

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Normal Starters

- 5AA > 2A > Magarudyne (Fly Right/Left) > 5B > 5C > 2C > Mabufudyne > Concentration > SB Maragidyne > Diarahan [3159 DMG]


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Special Starters

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Throw Starters

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Super Starters

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Normal Starters

- FC AoA D > 5A > 5C > 2C > Mabufudyne > 2C > Maziodyne > 2B > j.B j.C [3582 DMG]


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- 5AA > 5B > 5C > Maziodyne > One More > 5B > 5C > 2C > Mabufudyne > 2C > Maziodyne [3071 DMG]


- 5AAA > SB Mabufudyne > dash 2C > SB Maziodyne > 5C (2) > j.C


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Special Starters

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Throw Starters

- Throw > C(2) > 2C > B Mabufudyne > 2C > B Maziodyne > 5B > 2B > j.B > j.C > SB Magarudyne > j.B > j.C [4700]


- (Fear Induced) FC Throw > 5C > 2C > Mabufudyne > 2C > Maziodyne > 2B > j.B j.C > Mabufudyne [4369 DMG]


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Super Starters

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Kiba
04-18-2012, 04:33 PM
- 5AAA > Mabufudyne > Mabufudyne > j.C [1837 DMG]

- 5AAA > SB Mabufudyne > dash 2C > Maziodyne [1591 DMG]

- 5AA > 5B > 2B > j.B > Magarudyne [2061 DMG]

Dior, all these midscreen combos can be replaced with this:

5AAA > A.Bufu > A.Bufu > JB > JB > JC: It does 2400 damage. The first and third combo does less damage than this, the 2nd combo uses meter and still does less damage. I think this is Liz's BnB w/o meter use.

You also listed two corner throw combos as a normal starter.

Kiba
04-22-2012, 11:51 PM
Excuse the double post. (Why is the Liz section dead?)

- 5AA > 5B > 2B > JB > JC > C.Garu
- 5AA > 5B > 5C(2) > A.Zio / JC
- 5AA > 5B > Sweep > C.Garu
- 5AAA > A.Bufu > A.Zio

These combos are from the Elizabeth 'tutorial' and they're pretty damn basic. You could include them in the data thread under the basic combos if ya want.

For a midscreen special starter combo, take this:

B.Bufu > Dash 5B > 2B > JB > JC > SB.Garu > 5B > 5C(2) > A.Zio [2102 DMG] - Yea I think the P1 of Bufu is pretty bad, though honestly I feel this combo could be optimised but there's no way of me experimenting ha.

The corner combo beginning with the AoA can be replaced with this:
All Out D > 5A > 5C(2) > 2C > B.Bufu > SB.Zio > 2B > JB > JC > SB.Garu > JC [4000 DMG]